Skip to content

gh-139122: Reimplement base UUID type, uuid4(), and uuid7() in C - #139123

Open
1st1 wants to merge 24 commits into
python:mainfrom
1st1:uuid_push
Open

1st1 wants to merge 24 commits into
python:mainfrom
1st1:uuid_push

Conversation

@1st1

@1st1 1st1 commented Sep 18, 2025 •

Copy link
Copy Markdown
Member

The C implementation considerably boosts the performance of the key UUID operations:

------------------------------------
Operation                    Speedup
------------------------------------
uuid4() generation            15.01x
uuid7() generation            29.64x
UUID from string               6.76x
UUID from bytes                5.16x
str(uuid) conversion           6.66x
------------------------------------

Summary of changes:

  • The UUID type is reimplemented in C in its entirety.

  • The pure-Python is kept around and is used of the C implementation isn't available for some reason.

  • Both implementations are tested extensively; additional tests are added to ensure that the C implementation of the type follows the pure Python implementation fully.

  • The Python implementation stores UUID values as int objects. The C implementation stores them as uint8_t[16] array.

  • The C implementation supports unpickling of UUIDs created with Python 2 using protocols starting with 0.

  • The C implementation has faster hash() implementation but also caches the computed hash value to speedup cases when UUIDs are used as set/dict keys.

  • The C implementation has a freelist to make new UUID object instantiation as fast as possible.

  • uuid4() and uuid7() are now implmented in C. The most performance boost (10x) comes from overfetching entropy to decrease the number of _PyOS_URandom() calls. On its own it's a safe optimization with the edge case that Unix fork needs to be explicitly handled. We do that by comparing the current PID to the PID of when the random buffer was populated.

  • Portions of code are coming from my implementation of faster UUID in gel-python [1]. I did use AI during the development, but basically had to rewrite the code it generated to be more idiomatic and efficient.

  • The benchmark can be found here [2].

  • This PR makes Python UUID operations as fast as they are in NodeJS and Bun runtimes.

[1] https://github.com/MagicStack/py-pgproto/blob/b8109fb311a59f30f9947567a13508da9a776564/uuid.pyx

[2] https://gist.github.com/1st1/f03e816f34a61e4d46c78ff98baf4818

@python-cla-bot

python-cla-bot Bot commented Sep 18, 2025 •

Copy link
Copy Markdown

All commit authors signed the Contributor License Agreement.

CLA signed

@1st1 1st1 changed the title The C implementation considerably boosts the performance of the key UUID Reimplement base UUID type, uuid4(), and uuid7() in C Sep 18, 2025
1st1 added a commit to 1st1/cpython that referenced this pull request Sep 18, 2025
… in C

The C implementation considerably boosts the performance of the key UUID
operations:

------------------------------------
Operation                    Speedup
------------------------------------
uuid4() generation            15.01x
uuid7() generation            29.64x
UUID from string               6.76x
UUID from bytes                5.16x
str(uuid) conversion           6.66x
------------------------------------

Summary of changes:

* The UUID type is reimplemented in C in its entirety.

* The pure-Python is kept around and is used of the C implementation
  isn't available for some reason.

* Both implementations are tested extensively; additional tests are
  added to ensure that the C implementation of the type follows the pure
  Python implementation fully.

* The Python implementation stores UUID values as int objects. The C
  implementation stores them as `uint8_t[16]` array.

* The C implementation supports unpickling of UUIDs created with Python
  2 using protocols starting with 0. That necessitated a small fix to
  the `copyreg` module (the change is only affecting legacy pickle
  pathway).

* The C implementation has faster hash() implementation but also caches
  the computed hash value to speedup cases when UUIDs are used as
  set/dict keys.

* The C implementation has a freelist to make new UUID object
  instantiation as fast as possible.

* uuid4() and uuid7() are now implmented in C. The most performance
  boost (10x) comes from overfetching entropy to decrease the number of
  _PyOS_URandom() calls. On its own it's a safe optimization with the
  edge case that Unix fork needs to be explicitly handled. We do that by
  comparing the current PID to the PID of when the random buffer was
  populated.

* Portions of code are coming from my implementation of faster UUID
  in gel-python [1]. I did use AI during the development, but basically
  had to rewrite the code it generated to be more idiomatic and
  efficient.

* The benchmark can be found here [2].

* This PR makes Python UUID operations as fast as they are in NodeJS and
  Bun runtimes.

[1] https://github.com/MagicStack/py-pgproto/blob/b8109fb311a59f30f9947567a13508da9a776564/uuid.pyx

[2] https://gist.github.com/1st1/f03e816f34a61e4d46c78ff98baf4818
@1st1
1st1 force-pushed the uuid_push branch 2 times, most recently from 2d0a381 to c4363f8 Compare September 18, 2025 13:22
@1st1 1st1 changed the title Reimplement base UUID type, uuid4(), and uuid7() in C #139122: Reimplement base UUID type, uuid4(), and uuid7() in C Sep 18, 2025
@1st1 1st1 changed the title #139122: Reimplement base UUID type, uuid4(), and uuid7() in C #gh-139122: Reimplement base UUID type, uuid4(), and uuid7() in C Sep 18, 2025
@1st1
1st1 force-pushed the uuid_push branch 2 times, most recently from fa12192 to 4a5c2a2 Compare September 18, 2025 13:24
@1st1

1st1 commented Sep 18, 2025

Copy link
Copy Markdown
Member Author

Note to reviewers:

  • Please compare uuid7 C and Python implementations side by side
  • Please review all of the bitshift/magic code closely (Python implementation uses int, i'm using char[16], so low-level operations are very different but have to be equivalent)

Comment thread Modules/_uuidmodule.c

*counter = (((uint64_t)(high & 0x1FF) << 32) | (low >> 32)) & 0x1FFFFFFFFFF;
*tail = (uint32_t)low;
return 0;

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I haven't tested thoroughly (mostly looking at GodBolt output), but this ought to generate more efficient code (and there might be more ways to generate the right values directly, I just didn't go that far):

    struct {
        uint16_t high;
        uint32_t low1;
        uint32_t low2;
    } rand_bytes;
    if (gen_random(state, (uint8_t*)&rand_bytes, sizeof(rand_bytes)) < 0) {
        return -1;
    }

    *counter = (((uint64_t)(rand_bytes.high & 0x1FF) << 32) | (rand_bytes.low1)) & 0x1FFFFFFFFFF;
    *tail = rand_bytes.low2;

Comment thread Modules/_uuidmodule.c Outdated
Comment thread Modules/_uuidmodule.c
Comment thread Modules/_uuidmodule.c Outdated
Comment thread Modules/_uuidmodule.c Outdated
@StanFromIreland StanFromIreland changed the title #gh-139122: Reimplement base UUID type, uuid4(), and uuid7() in C gh-139122: Reimplement base UUID type, uuid4(), and uuid7() in C Sep 18, 2025
@picnixz

picnixz commented Sep 18, 2025

Copy link
Copy Markdown
Member

I would be happy to have a C implementation of UUID but for reviewing purposes, may I suggest that we first focus on implementing the wrapper in C in one PR and have different PRs for each UUID? it would be much easier to focus on the algorithm to review.

@picnixz picnixz left a comment

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

These are the first round comments I have. I realy want multiple PRs because the module becomes really huge and there are parts that I don't think we need to reimplement in C.

Comment thread Lib/uuid.py
Comment thread Lib/uuid.py Outdated
Comment thread Modules/_uuidmodule.c
Comment thread Modules/_uuidmodule.c
Comment thread Modules/_uuidmodule.c
Comment thread Modules/_uuidmodule.c Outdated
Comment thread Modules/_uuidmodule.c Outdated
Comment thread Modules/_uuidmodule.c Outdated
Comment thread Modules/_uuidmodule.c Outdated
Comment thread Modules/_uuidmodule.c Outdated
@1st1

1st1 commented Sep 19, 2025

Copy link
Copy Markdown
Member Author

I realy want multiple PRs because the module becomes really huge and there are parts that I don't think we need to reimplement in C.

Sorry, I'm not going to do multiple PRs, I've no time for that. But I will address your comments here for sure!

@1st1
1st1 force-pushed the uuid_push branch 2 times, most recently from da233b4 to ba9217e Compare September 19, 2025 10:59
@picnixz

picnixz commented Sep 19, 2025

Copy link
Copy Markdown
Member

I would REALLY appreciate smaller PRs. Usually this is our (current) workflow, namely incrementing changes. I think other core devs would agree with me here (@vstinner, @serhiy-storchaka and @encukou).

Note that whatever we do, this is a feature that will only be included in 3.15 so I can also make the small PRs once I am back at home. Changing 3.14 is no more possible unless the RM gives their approval here (cc @hugovk, who could also whether he prefers one or multiple PR) as performance improvements are usually considered as new features (especially if we are adding a C implementation).

@@ -0,0 +1,57 @@
Reimplement base UUID type, uuid4(), and uuid7() in C

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

NEWS entries cannot contain multiple paragraphs. I would suggest adding a What's New entry as well

Copy link
Copy Markdown
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Oh, i had no idea! Let me fix it.

Copy link
Copy Markdown
Member Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

done

@1st1

1st1 commented Sep 19, 2025 •

Copy link
Copy Markdown
Member Author

I would REALLY appreciate smaller PRs. Usually this is our (current) workflow, namely incrementing changes. I think other core devs would agree with me here (@vstinner, @serhiy-storchaka and @encukou).

The current PR layout:

  1. 90% is reimplementing the UUID type
  2. 10% is uuid4 and uuid7 implementations which are isolated separate functions from (1); uuid4 is very tiny.

I'm usually also for making smaller PRs, but objectively there's no point for that right here; I don't see how reviewing this would be fundamentally any different if instead of one PR with 1700 lines in uuidmodule.c, you'd have 3 PRs, one with 1600 lines and another with like 100 lines, and yet another with 30. Reviewing time would be the same, no? What's the point?

If you absolutely insist I can do this, but tbqh I really don't understand why you're pushing for this so hard. It would create a lot of work for me and not necessarily make reviewers more happy.

Note that whatever we do, this is a feature that will only be included in 3.15 so I can also make the small PRs once I am back at home. Changing 3.14 is no more possible unless the RM gives their approval here (cc @hugovk, who could also whether he prefers one or multiple PR) as performance improvements are usually considered as new features (especially if we are adding a C implementation).

I don't think this is 3.14 material and I wasn't pushing for that. 3.15 is fine (unless other people but me want this to be in 3.14, in which case I won't say no).

That said I'd like to see my work through and would love to still merge this myself.

Comment thread Modules/_uuidmodule.c Outdated
@1st1

1st1 commented Sep 21, 2025

Copy link
Copy Markdown
Member Author

@picnixz I'm sorry for my snappiness (I blame 4 days spent deep in C coding! :)) I'm adding some basic machinery to test that C implementation of uuid() functions behave identically. Since this is even more extra code it's now very reasonable to split this into two prs: one for the base UUID type, another for uuid4() and uuid7(). I'll do that later.

@github-actions github-actions Bot added the stale Stale PR or inactive for long period of time. label Aug 18, 2026
1st1 and others added 17 commits October 19, 2026 15:32
…7() in C

The C implementation considerably boosts the performance of the key UUID
operations:

------------------------------------
Operation                    Speedup
------------------------------------
uuid4() generation            15.01x
uuid7() generation            29.64x
UUID from string               6.76x
UUID from bytes                5.16x
str(uuid) conversion           6.66x
------------------------------------

Summary of changes:

* The UUID type is reimplemented in C in its entirety.

* The pure-Python is kept around and is used of the C implementation
  isn't available for some reason.

* Both implementations are tested extensively; additional tests are
  added to ensure that the C implementation of the type follows the pure
  Python implementation fully.

* The Python implementation stores UUID values as int objects. The C
  implementation stores them as `uint8_t[16]` array.

* The C implementation has faster hash() implementation but also caches
  the computed hash value to speedup cases when UUIDs are used as
  set/dict keys.

* The C implementation has a freelist to make new UUID object
  instantiation as fast as possible.

* uuid4() and uuid7() are now implmented in C. The most performance
  boost (10x) comes from overfetching entropy to decrease the number of
  _PyOS_URandom() calls. On its own it's a safe optimization with the
  edge case that Unix fork needs to be explicitly handled. We do that by
  comparing the current PID to the PID of when the random buffer was
  populated.

* Portions of code are coming from my implementation of faster UUID
  in gel-python [1]. I did use AI during the development, but basically
  had to rewrite the code it generated to be more idiomatic and
  efficient.

* The benchmark can be found here [2].

* This PR makes Python UUID operations as fast as they are in NodeJS and
  Bun runtimes.

[1] https://github.com/MagicStack/py-pgproto/blob/b8109fb311a59f30f9947567a13508da9a776564/uuid.pyx

[2] https://gist.github.com/1st1/f03e816f34a61e4d46c78ff98baf4818
A side effect of some compatility fixes is the new code, with which
the new C uuid7() is now 35x faster that pure Python (used to be 30x).
This fixes a segfault; regr test added. While there, make the freelist
only work with our base UUID type and no subclasses of it.
@1st1
1st1 requested a review from FFY00 as a code owner October 19, 2026 22:35
@bedevere-app bedevere-app Bot added the type-feature A feature request or enhancement label Oct 19, 2026
@1st1
1st1 requested a review from AA-Turner as a code owner October 19, 2026 23:23
@read-the-docs-community

read-the-docs-community Bot commented Oct 19, 2026 •

Copy link
Copy Markdown

Documentation build overview

📚 cpython-previews | 🛠️ Build #35257272 | 📁 Comparing 404ce3b against main (395d766)

  🔍 Preview build  

4 files changed
± c-api/structures.html
± library/uuid.html
± whatsnew/3.16.html
± whatsnew/changelog.html

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

awaiting core review stale Stale PR or inactive for long period of time. type-feature A feature request or enhancement

Projects

None yet

Development

Successfully merging this pull request may close these issues.

9 participants