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deterministic-simulation

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An illustrated multi-agent village strategy game. Set objectives; residents gather, build, upgrade and recruit. Battle, inspect decisions and test AI agents. No API key required.

  • Updated Oct 19, 2026
  • TypeScript
renew

renew engine: an AI-first game engine in Rust, built to be operated. Bit-deterministic fixed-timestep simulation in Q47.16 fixed point, Vulkan rendering through ash, and every capability driven from the CLI with schema-versioned JSON. 29 modular crates, desktop and mobile. Apache-2.0. Early development.

  • Updated Sep 21, 2026
  • Rust

An experimental artificial life platform for embodied synthetic cognition and procedural morphogenesis, from individual beings to worlds across scales. Combines adaptive minds, computational physics and simulated quantum systems with expressive 3D forms, live inspection and causal experiments.

  • Updated Oct 23, 2026
  • TypeScript
echo

Echo is a WARP optic runtime for witnessed causal history, Continuum-compatible suffixes, bounded observation, and holographic readings.

  • Updated Oct 23, 2026
  • Rust

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